Grandes Edifícios: diferenças entre revisões
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! | ! <div style="text-align: justify;">Cada nova era chega com novos Grandes Edifícios e cada um destes tem as suas bonificações, gráficos e dimensões únicas. Ao contrário dos edifícios convencionais que requerem moedas e/ou mantimentos, os Grandes Edifícios requerem mercadorias e plantas de construção, recursos que devem ser obtidos antes do Grande Edifício poder ser colocado na cidade.</div> | ||
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| [[File:Produce_Resources.png|left|middle|75px| | | [[File:Produce_Resources.png|left|middle|75px|link=]]<div style="text-align: justify;">'''Produce Resources:''' Great Buildings provide unique bonuses. Some of them produce large amounts of resources, like coins, supplies, goods, medals or Forge Points. The higher the level of the Great Building, the more it will produce</div> | ||
Some of them produce large amounts of resources, like coins, supplies, goods, medals or Forge Points. | |- | ||
The higher the level of the Great Building, the more it will produce | | | [[File:Get Boosts.png|left|middle|75px|link=]]<div style="text-align: justify;">'''Get Boosts:''' Some Great Buildings provide boost to the defense of your army. Other support your offense or raise the production of your buildings. Raise the level of the building to increase your boost!</div> | ||
| [[File:Get Boosts.png|left|75px| | |- | ||
'''Get Boosts''' | | [[File:Get Blueprints.png|left|middle|75px|link=]]<div style="text-align: justify;">'''Get Blueprints:''' Get Blueprints by contributing to other players Great Buildings. There is also a chance of finding blueprints when you polish, motivate or plunder buildings. You can also trade your surplus blueprints at a rate 2:1.</div> | ||
| [[File:Get Blueprints.png|left|middle|75px| | |- | ||
Get Blueprints by contributing to other players Great Buildings. There is also a chance of finding blueprints when you polish, motivate or plunder buildings. You can also trade your surplus blueprints at a rate 2:1.< | | [[File:Contribution Rewards.png|left|middle|75px|link=]]<div style="text-align: justify;">'''Contribution Rewards:''' You can gain medals, Forge Points packages and blueprints of that Great Building for contributing to other player's. However you need to have researched 'Architecture' in order to contribute.</div> | ||
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| [[File:Required Goods.png|left|middle|75px|link=]]<div style="text-align: justify;">'''Required Goods:''' For the initial construction of the Great Building you will need plenty of goods of the same age. Look up the required goods cost in the Great Building menu of your inventory.</div> | |||
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|[[File:Construct GB.png|left|middle|75px|link=]]<div style="text-align: justify;">'''Construct Great Buildings:''' As soon as you have a full set of Blueprints and the required goods you can construct the Great Building in your city.</div> | |||
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| [[File: | | [[File:Work Together.png|left|middle|75px|link=]]<div style="text-align: justify;">'''Work Together :''' It is a difficult to task to level up your Great Building alone. Get the help of your friends, neighbors or guild mates - when they contribute Forge Points, they will take rewards.</div> | ||
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| [[File:Level Up.png|left|left|middle|75px|link=]]<div style="text-align: justify;">'''Leveling Up :''' It takes Forge Points to level up a Great Building. Every Great Building starts at level 0. It will take some Forge Points before it reaches level 1 and starts working.</div> | |||
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| [[File:Level 10+.png|left|left|middle|75px|link=]]<div style="text-align: justify;"> '''Level 10+ :''' You can level up a Great Building up to level 10. For every additional level beyond 10, you have to collect a full set of blueprints again.</div> | |||
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You can level up a Great Building up to level 10. For every additional level beyond 10, you have to collect a full set of blueprints again.< | |||
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! [[File:construction.png|20px]] '''Construction''' <br> | ! [[File:construction.png|20px]] '''Construction''' <br> | ||
To place a great building, you need the following: <br> | To place a great building, you need the following: <br> | ||
* The nine different blueprints of that building<br> | * The nine different blueprints of that building<br> | ||
* An amount of goods from that building's age<br> | * An amount of goods from that building's age<br> | ||
Once you comply with the requirements, you can place the construction site. But that doesn't give you the building yet – see section ''Levels''. | Once you comply with the requirements, you can place the construction site. But that doesn't give you the building yet – see section ''Levels''. | ||
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| [[File:blueprint.png|left|middle|35px|caption]] '''Blueprints''' | | [[File:blueprint.png|left|middle|35px|caption]] '''Blueprints''' | ||
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Every Great Building is a puzzle of nine pieces, which you have to collect in order to construct the building. That can be achieved in the following ways:<br> | Every Great Building is a puzzle of nine pieces, which you have to collect in order to construct the building. That can be achieved in the following ways:<br> | ||
[[File:Blueprints.png|right|middle|200px|caption]] | [[File:Blueprints.png|right|middle|200px|caption]] | ||
* Polish or Motivate your neighbours/guildmates<br> | * Polish or Motivate your neighbours/guildmates<br> | ||
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* Quests and the Treasure Hunt can also give you random blueprints<br> | * Quests and the Treasure Hunt can also give you random blueprints<br> | ||
* Special events may feature blueprints as prizes<br><br><br> | * Special events may feature blueprints as prizes<br><br><br> | ||
When Polishing/Motivating/Plundering, the affected building's age defines what blueprint you might find. ''Example: If you motivate a pottery, a Bronze Age building, you can only find blueprints for the Statue of Zeus or the Tower of Babel – Great buildings of Bronze Age.'' | |||
When Polishing/Motivating/Plundering, the affected building's age defines what blueprint you might find. ''Example: If you motivate a pottery, a Bronze Age building, you can only find blueprints for the Statue of Zeus or the Tower of Babel – Great buildings of Bronze Age.'' <br> | <br> | ||
You can also trade two duplicates in a specific Great building for one blueprint in that same Great Building (but still in a random spot) if you are still looking to get a specific spot. | You can also trade two duplicates in a specific Great building for one blueprint in that same Great Building (but still in a random spot) if you are still looking to get a specific spot. | ||
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| [[File:levels.png]] '''Levels''' | | [[File:levels.png]] '''Levels''' | ||
Once you placed a great building, it's on level 0, like a construction site. | <br> | ||
* Once you placed a great building, it's on level 0, like a construction site. | |||
Unlike other buildings, these don't build up themselves, but have to be constructed with the use of forge points. | * Unlike other buildings, these don't build up themselves, but have to be constructed with the use of forge points. | ||
* When the building reaches level 1, it is finally built, but can be upgraded to level 10 with forge points alone. You will then need set of blueprints to unlock levels past 10 (one set = one more level available). | |||
When the building reaches level 1, it is finally built, but can be upgraded to level 10 with forge points alone. You will then need set of blueprints to unlock levels past 10 (one set = one more level available). | * The higher the building's level, the more powerful the bonus becomes and the greater the amount of forge points are needed to reach the next level. | ||
* Details on the forge-point costs and bonuses can be found in the respective posts of each building. | |||
The higher the building's level, the more powerful the bonus becomes and the greater the amount of forge points are needed to reach the next level. | |||
Details on the forge-point costs and bonuses can be found in the respective posts of each building. | |||
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| style="background-color: #b78d13; text-align:center;" | '''Bronze Age''' | |||
{| | | style="background-color: #984420; text-align:center;" | '''Iron Age''' | ||
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| style="height:100px; width:100px; text-align:center;" | [[File:X_BronzeAge_Landmark1.png|left|middle|75px|caption]] '''[[Tower of Babel]]''' | | style="height:100px; width:100px; text-align:center;" | [[File:X_BronzeAge_Landmark1.png|left|middle|75px|caption]] '''[[Tower of Babel]]''' | ||
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| style="color: white; background-color: #4e8144;" align="center" | Early Middle Age | | style="color: white; background-color: #4e8144;" align="center" | Early Middle Age | ||
| style="color: white; background-color: #2f8e8e;" align="center" | High Middle Age | | style="color: white; background-color: #2f8e8e;" align="center" | High Middle Age | ||
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| style="color: white; background-color: #7f4285;" align="center" | Late Middle Age | | style="color: white; background-color: #7f4285;" align="center" | Late Middle Age | ||
| style="color: white; background-color: #ce6404;" align="center" | Colonial Age | | style="color: white; background-color: #ce6404;" align="center" | Colonial Age | ||
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| style="color: white; background-color: #a72926;" align="center" | Industrial Age | | style="color: white; background-color: #a72926;" align="center" | Industrial Age | ||
| style="color: white; background-color: #b6895b;" align="center" | Progressive Era | | style="color: white; background-color: #b6895b;" align="center" | Progressive Era | ||
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| style="color: white; background-color: #465d88;" align="center" | Modern Era | | style="color: white; background-color: #465d88;" align="center" | Modern Era | ||
| style="color: white; background-color: #8d9292;" align="center" | Postmodern Era | | style="color: white; background-color: #8d9292;" align="center" | Postmodern Era | ||
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| style="color: white; background-color: #ce654a;" align="center" | Contemporary Era | | style="color: white; background-color: #ce654a;" align="center" | Contemporary Era | ||
| style="color: white; background-color: #22272c;" align="center" | Tomorrow | | style="color: white; background-color: #22272c;" align="center" | Tomorrow | ||
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| style="color: white; background-color: #8dc73f;" align="center" | The Future | | style="color: white; background-color: #8dc73f;" align="center" | The Future | ||
| style="color: black; background-color: #e9f7f7;" align="center" | Arctic Future | | style="color: black; background-color: #e9f7f7;" align="center" | Arctic Future | ||
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! No Age | ! colspan="2" | No Age | ||
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| style="height:100px; width:100px; text-align:center;" | [[File:X_AllAge_EasterBonus4.png|left|middle|75px|caption]] '''[[Observatory]]''' | | style="height:100px; width:100px; text-align:center;" | [[File:X_AllAge_EasterBonus4.png|left|middle|75px|caption]] '''[[Observatory]]''' | ||
[[File:Support Pool Bonus.png|30px]] Support Pool <br> | [[File:Support Pool Bonus.png|30px]] Support Pool <br> | ||
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[[File:icon_great_building_bonus_relic_hunt.png|50px]] Special Relic Rewards | [[File:icon_great_building_bonus_relic_hunt.png|50px]] Special Relic Rewards | ||
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| [[File:Bonuses.png|25px]] | ! style="text-align: center;" | [[File:Bonuses.png|25px|link=]] [[Bonificações dos Grandes Edifícios|Bonificações]] | ||
! style="text-align: center;" | [[File:DonationRewards.png|25px|link=]] [[Recompensas de Doação|Recompensas]] | |||
| [[File:DonationRewards.png|25px]] | ! style="text-align: center;" | [[File:Ranking Points.png|25px|link=]] [[Pontos de Classificação dos Grandes Edifícios|Pontos]] | ||
| [[File:Ranking Points.png|25px]] | |||
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Revisão das 23h27min de 25 de agosto de 2016
Cada nova era chega com novos Grandes Edifícios e cada um destes tem as suas bonificações, gráficos e dimensões únicas. Ao contrário dos edifícios convencionais que requerem moedas e/ou mantimentos, os Grandes Edifícios requerem mercadorias e plantas de construção, recursos que devem ser obtidos antes do Grande Edifício poder ser colocado na cidade.
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---|
Produce Resources: Great Buildings provide unique bonuses. Some of them produce large amounts of resources, like coins, supplies, goods, medals or Forge Points. The higher the level of the Great Building, the more it will produce
|
Get Boosts: Some Great Buildings provide boost to the defense of your army. Other support your offense or raise the production of your buildings. Raise the level of the building to increase your boost!
|
Get Blueprints: Get Blueprints by contributing to other players Great Buildings. There is also a chance of finding blueprints when you polish, motivate or plunder buildings. You can also trade your surplus blueprints at a rate 2:1.
|
Contribution Rewards: You can gain medals, Forge Points packages and blueprints of that Great Building for contributing to other player's. However you need to have researched 'Architecture' in order to contribute.
|
Required Goods: For the initial construction of the Great Building you will need plenty of goods of the same age. Look up the required goods cost in the Great Building menu of your inventory.
|
Construct Great Buildings: As soon as you have a full set of Blueprints and the required goods you can construct the Great Building in your city.
|
Work Together : It is a difficult to task to level up your Great Building alone. Get the help of your friends, neighbors or guild mates - when they contribute Forge Points, they will take rewards.
|
Leveling Up : It takes Forge Points to level up a Great Building. Every Great Building starts at level 0. It will take some Forge Points before it reaches level 1 and starts working.
|
Level 10+ : You can level up a Great Building up to level 10. For every additional level beyond 10, you have to collect a full set of blueprints again.
|
Blueprints
When Polishing/Motivating/Plundering, the affected building's age defines what blueprint you might find. Example: If you motivate a pottery, a Bronze Age building, you can only find blueprints for the Statue of Zeus or the Tower of Babel – Great buildings of Bronze Age.
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Bronze Age | Iron Age |
Tower of Babel | Colosseum |
Statue of Zeus | Lighthouse of Alexandria |
Early Middle Age | High Middle Age |
Hagia Sophia | St. Mark's Basilica |
Cathedral of Aachen | Notre Dame |
Late Middle Age | Colonial Age |
St. Basil's Cathedral | Deal Castle |
Castel del Monte | Frauenkirche of Dresden |
Industrial Age | Progressive Era |
Royal Albert Hall | Château Frontenac |
Capitol | Alcatraz |
Modern Era | Postmodern Era |
Space Needle | Cape Canaveral |
Atomium | The Habitat |
Contemporary Era | Tomorrow |
Lotus Temple | Dynamic Tower |
Innovation Tower | Voyager V1 |
The Future | Arctic Future |
The Arc | Gaea Statue |
Rain Forest Project |
No Age | |
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Observatory | Temple of Relics |
Bonificações | Recompensas | Pontos |
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